Building apostrophe power: lessons learnt for serious games development
- Hickmott, Daniel, Smith, Shamus P., Bille, Ross, Burd, Elizabeth, Stephens, Liz, Southgate, Erica
Exploring play-learners' analytics in a serious game for literacy improvement
- Smith, Shamus P., Hickmott, Daniel, Southgate, Erica, Bille, Ross, Stephens, Liz
Improving undergraduate soft skills using m-learning and serious games
- Smith, Shamus P., Hickmott, Daniel, Bille, Ross, Burd, Elizabeth, Southgate, Erica, Stephens, Liz
Interdisciplinary opportunities and challenges in creating m-learning apps: two case studies
- Southgate, Erica, Smith, Shamus P., Stephens, Liz, Hickmott, Dan, Bille, Ross
Exploring building information modelling (BIM) to game engine conversion
- Bille, Ross, Smith, Shamus P., Maund, Kim, Brewer, Graham
Extending building information models into game engines
- Bille, Ross, Smith, Shamus P., Maund, Kim, Brewer, Graham
Software development in the City Evolutions Project
- Tan, Lei, Bille, Ross, Lin, Yuqing, Chalup, Stephan, Tucker, Chris
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